Hmm, good point. I’m abroad this week and don’t have a laptop, but I’ll look at adding an MIT licence to the shader itself when I’m home. (I don’t want the post contents to be MIT licensed, but the website code and examples should be)
Thanks a lot! Yeah tons of work went into this post, I’ve been working on it since November. The shader itself was about 2-3 weeks of evenings to get the effect 90% of the way