Immediately after switching the page, it will work with CSR.
Please reload your browser to see how it works.
--
The Arm PC Base System Architecture 1.0 (PC-BSA) specifies a standard hardware system architecture for Personal Computers (PCs) that are based on the Arm 64-bit Architecture. PC system software, for example operating systems, hypervisors, and firmware can rely on this standard system architecture. PC-BSA extends the requirements specified in the Arm BSA.
The rest are all techniques in reasonably common use, but unless you have hardware support for x86's strong memory ordering, you cannot get very good x86-on-ARM performance, because it's by no means clear when strong memory ordering matters, and when it doesn't, inspecting existing code - so you have to liberally sprinkle memory barriers around, which really kill performance.
The huge and fast L1I/L1D cache doesn't hurt things either... emulation tends cache-intensive.
Excellent engineering and nice that it was built properly. Is this something that Linux / Wine / the Steam compatibility layer already benefit from?